Here are the cheats for every mission on club penguin
Mission 1: Case of the missing puffles
1. Talk to Aunt Arctic
2. Go to the Ice Rink, search around for pictures of a green puffle.
3. Go to aunt arctic’s room and give her the photos
4. Go to the pet shop. Look all the way left and take the paper on the kennel.
5. Go to the sport shop and tell G how many socks he has by the codes.
6. Take the life preserver launcher and go to the iceberg. Use the launcher with the penguins.
7. Go to the ski mountain. Get out your spy phone, click on the red light. Take out your wrench and use it with the telescope.
8. Use the telescope. Point it at the tallest mountain.
9. Go to the Sport Shop and get the grappling hook. Go to the Tallest Mountain. Use the hook on the top of the tallest mountain.
10. Talk to the puffles.
You beat the mission!
Video:
Mission 2: G’s secret mission
1. Talk to Gary, and answer the secret riddle, to ‘mogul’ and he shows you a New Sled, pick it up and go to the mountain.
2. Click the Sled to ‘Test Run’ And you have to crash the sled.
3. Pick up the rope, and the Survival Guide. Now go towards the Bush with berries on, and collect three berries. Go to the right, and shake the tree three times and a pot will come out.
4. Go forward to the tree stump, and scare the other puffles away, except the black one, give him an ‘O’ Berry, and he will follow you around, now go to the left, and you will find a bush with a ski in it, pick it up. Now connect the rope, an ‘O’ berry and the ski together and make a Fishing Rod.
5. Go to the right, and go to the stump, Go right again at the stump, and you are at the cave. Go left to the river. Pick up the log, and go to the river. Click the homemade rod to the river, and you will catch a fish, then using the pot, collect water, then head back to the cave. Go inside it and push the rocks to the middle.
6. Put the wood in the center, and click the Survival Guide to the log. It will rip up. Next, give the puffle a Berry, and he will set alight. Then put the fish, and jug of water on the fire, and you fall asleep.
7. You wake up at the sound of a jet pack, and you get taken back home.
You beat the mission!
Video:
Misson 3: Case of the missing coins
1.Go out of the gift shop and come back in.
2.Talk to the secret agent. Get him to close the door.
3.Go upstairs.
4.Go under the couch.Get the disk and the pin.
5.Go to the computer. Insert the disk. Go to the code page and remember the numbers.
6.Type the code in the vault starting with up.
7.Click on the coins.
8.Go to hq.
9.Watch the video.
10.Get the first key from the drawer.
11.Go to the roof of the gift shop using the key.
12.Use your wrench on your spy phone to open the POWA box.
13.Put the pin inside the POWA box.
14.Grab the white hair on the vent.
15.Go to hq.
16.Give G the hair.
17.Go to the night club.
18.Equip your night vision goggles.
19.Go to the boiler room.
20.Go to the fuse box. Do the puzzle where you have to get them all green.
You Beat the Mission!
Video:
Mission 4: Avalanche rescue
1. Talk to G until you can ask him ‘Where is the Life Preserver?’ then he will open the Gadget Room.
2. In the Gadget Room pick up the Life Preserver on the shelf and place it in your inventory (look around for it).
3. Enter the Ski Lodge and pick up the Fishing Rod near the Ice Fishing Door and place it in your inventory.
4. Head to the Lighthouse and place the Rope near the lifeboat in your inventory.
5. Put the three items you have found so far into one slot to combine them into one.
6. Head to the Sports Shop and take the Pirate’s Belt from the Green Penguin Statue and place it into your inventory.
7. Go to the Ski Village and there is a brown penguin crying because the Ski Lift is broken. Talk to the penguin, then click on the Ski Lift.
8. Place the Pirate’s Belt onto the Ski Lift to fix it.
9. Pick up the White Fibers on the floor near the Ski Lift where the brown penguin is now dancing.
10. Go to the Lighthouse Beacon and use the Wrench in the Spy Phone to unscrew the Telescope and place it into your inventory.
11. Go to the Sports Shop and head up the stairs to G’s Room.
12. Place the Telescope on the Tripod near the second window on the right. Find out which path you have to take to get down to the bottom of the mountain through the maze (it’s different each time you do the mission)
13. Head to the Mountain and go down the Ridge Run trail (the sledding slope on the far left).
14. You have to follow a path down the Ridge Run track which is different each time you do the mission. So either just keep guessing until you get it right or look at the Telescope and find the path. 15. Once at the bottom of the mountain, you’ll see a cliff. Click the Life Preserver Launcher Rod (you’ll be holding it now) and then click the cliff.
16. Destroy the branch on the far right by launching the launcher at it. Grab the First Penguin on the little branch in the middle. Then grab the next penguin on the ledge. Drop one of the penguins on the little branch again and use the other one to grab the penguin far under the branch. Then grab the one on the little branch and drop all three on the ledge with the rock on the far left and they will push the rock down. Grab all three penguins once they push the rock down and drop down to grab the last one at the very bottom. Now you’ve rescued all the penguins!
17. Back at the Mountain talk to G and hand him the Fiber’s to finish the mission
You Beat the Msision!
Video:
Mission 5: Secret of the Fur
1. Click on your spy phone. Click on the Tools. Use the comb to get the pink fur out of the Furensic analyzer.
2. It will analyze the fur automatically.
3. Talk to G again. He will give you the old white fur. Analyze it in the machine.
4. Click on the Map in the upper left corner. Go to the Pizza Parlor (its in the Plaza) and talk to the penguin. Ask if you can use some of the ingredeince as evidence.
5. Put a bottle of hot sauce and chocolate sauce in your inventory. And also get a candle off one of the dining tables.
6. Talk to the penguin again, get the pizza on the table, and give it to the penguin that is ice fishing at the back of the Ski Lodge (go to the Ski Village, then into the Lodge, then into the Door that says ‘Ice Fishing’).
7. Go to the coffee shop (in the town) and talk to the penguin working there.
8. He will talk for a while, then he will show you a drawing of the “monster”.
9. Talk to him again about the hot chocolate machine, and he will say the machine is broken and ask you to fix it. Click on the machine behind the penguin.
10. Put the mug under the hot chocolate drain and use the wrench (in your spy phone) to fix the milk hose on the left. Put chocolate sauce (from your bottle) in the bowl at the top.
11. Click the Knob on the right to change it from ‘Cold’ to ‘Hot’. Now Push the button to get hot chocolate. Now Pick up the Hot Chocolate Mug (filled with hot chocolate) and put it in your inventory.
12. Go to the gadget room in the HQ (teleport to the HQ using your spy phone) and get the AC1000 (its a fan) and put it into your inventory.
13. Go to the Lighthouse beacon (go to the Beach, then go into the Lighthouse, talk to the penguins, then go upstairs). Keep walking right until you see the Jet Pack Fuel floating in the air with the balloon. Click on the AC1000 so you’re holding it. Then click on the fuel to start blowing it and then cut the string that’s holding the balloon with your scissors (spy phone)
14. Then go to the Gadget Room again and talk to G.
15. Tell G you have all the items and pour each into Goggles Funnel. (Pour the fuel, then the hot sauce, and then the Cup of Hot Chocolate)
16. Once you pour in the substances, pick up the goggles and go inside the lighthouse.
17. Pick up the rope that is in the Red boat.
18. Go outside the lighthouse and get the Net (that’s next to the tray of fish)
19. Put the rope and net together to get a Trap.
20. Go to where the penguin was ice fishing and put down the Trap near or on the tree branch.
21. Put the candle down on the Trap as bait.
22. A crab will get caught in the trap and the mysterious animal will run away. A white tuft of fur will be left behind.
23. Pick up the crab and the white fur and take it to G in the Gadget Room.
24. Talk to G and then give him the Crab.
25. Talk to him again and then Analyze the white fur (put it into the slot on the left of the machine) and you will find out its a polar bear!
You Beat the Mission!
Video:
Mission 6: Questions for a crab! Talk to Gary and he will show you ‘The Crab Translator 3000′
2. The crab will hit hard on the cage, causing the machine to blow up.
3. Follow the crab and you will end up at the top of the mountain.
4. Wait for the dizzy scene to finish, then you will find yourself at the forest place in “G’s Secret Mission”
5. Turn right, and go towards the bush. Now go foreword to the tree stump. Turn left to the long log and you will see a big pack of Puffle ‘O’s’ on a rope. Click the red flashing light on your Spy-phone and click on the scissors.
6. Click the scissors to the rope and pick the bag up when dropped. Go right to the tree stump and feed the poor, hungry puffle a ‘O’ berry.
7. Turn right to the cave, and you will see the crab walk through the narrow flap. Click a ‘O’ berry on the flap and the puffle will go inside and open the door. Go inside.
8. Inside, a trap will fall and your Spy-phone will fall out. The evil polar bear will appear and steal your phone. Talk to him, and he will tell you his life story, (It’s so long!!) The crabs name is, Klutzy, and the bears name is, Herbert P. Bear Esquire.
9. Klutzy and Herbert will walk out of the room, and the puffle will emerge from the rock.
10. Turn right, and you will find a cage water releasing system. Click an ‘O’ berry to the left of the tray on the right and the puffle will turn it to an angle. Now click a ‘O’ berry on the red lever on the right. The water will turn on. Finally, click another berry on the tray hanging on rope. The cage door will open releasing you.
10. Walk right, and you will find a table full of ‘G’s’ inventions. Pick up, the Blueprint on the wall, the hot sauce, the rope dangling on a wooden plank on the right, and the Pickax.
11. Walk left to the door and open it. Snow will block your exit, so attach the hot sauce and the ‘O’ berry bag to form a flaming berry! Feed this to the puffle, and he will move across the screen and then melt through the snow! Go outside.
12. When outside, walk right, towards the tree stump. Then, from there, turn left to the long log. Now, turn left to the mountain.
13. Click the right side of the mountain and attach the rope with the Pickax. Click the mountain with the rope and pickax and you will find yourself at the top of the Mountain.
14. Make your way to the ski Lodge, and go to Ice Fishing. The Polar Bear will be fixing his invention talking to himself. At one point, he will say he wants a Hot and Spicy Seaweed Pizza.
15. Go to the Si Village, then to the Dock. From there, go to the Town, then to the Snow Forts and then finally, to the Plaza.
16. Go inside the Pizza Parlor and ask for a ‘Seaweed Pizza’ Add it to your inventory and go to the Ski Village the same way you came. Go to Ice Fishing and put the pizza on the floor by clicking the bear.
17. He will eat it and give his complements, while you click the lever to go right instead of left! He will then say he has fixed it and click the on button. The machine will drive into his and send them across the breaking ice river! They will fall in and be stranded on the other side!
18. G will congratulate you and ask you for the Blueprints and that he will get back to you as soon as possible! You will see a flaming puffle fly across the sky like a shooting star
You Beat the Mission!
Video coming soon.
Mission 7:
1. Talk to G. He will explain any and all the problems with the click.
2. Click the monitor of the snow forts that G is pointing to. Notice that a polar bear and a crab will break the clock. Click the corner to exit the clock.
3. Talk to G again. G wants you to find the parts in order to repair the clock.
4. Go into the gadget room and take the Life Guard rescue tube off the shelf. Put it into your inventory.
5. Open up your map and proceed to the dock. Talk to the blue penguins team. Keep clicking on the top of the message so they will let you play a game.
6. How to play the game: To play, you must click and hold the mouse until the bar goes up into the red zone. As soon as it reaches the red zone, let go. Next aim with your mouse and shoot the target. Remember, that the target moves so shoot a little bit ahead of wear the target is going. It takes the snowball longer to travel than where the penguin is from you.
7. Once you win, they will give you the target. Give them back the rescue tube so they can continue to play.
8. Next proceed on to the HQ. Talk to G and notify him that you have to use the Electromagnetic 3000. He will tell you that the combination is, “Key.”
9. Go to the invention cabinet which is left of the entrance into the gadget room. At the bottom of the screen, their is a code. Decode the word, “Key” into the Secret Agent Code and input it into the lock.
10. The lock should open it you have done everything correctly. Now pick up the Magnetron 3000 and go to the Iceberg.
11. Go to the left until you see a “spring-in-an-ice cube” floating in the ocean. Using the Magnetron, pull it out of the water. Put both objects into your inventory.
12. Now go back to the HQ. Go into the gadget room. Take out the ice cube and place onto the test chamber. Pull the red lever and than press the flame button. Now pull the lever again and pick up the spring.
13. Now open your map and go into the town. Talk to rookie and ask him for a poster of the Prime Gear. Place it into your inventory.
14. Go to the Ski Village and talk to the penguins there. They will talk about how the type of snow matters. They will also mention that the Snow Forts has the best snow.
15. Open your map, and go to the Snow Forts. Fill up the green bucket with snow. (Green Bucket at the beach.)
16. Go to the beach and talk to the “yellow” penguin on the chair. He says that he gave a yellow penguin a drawing of a chair and the yellow puffle made it for him. Pick up the green bucket thats next to him on the ground.
17. Open up your map and go to the Plaza. Go inside the Pizza Parlor.
18. Take/pick up the sheet of music lying on the floor next to the piano. Place into your inventory.
19. Leave the pizza parlor and go into the stage. Click on the piano at the stage. Put the sheet of music onto the piano stand. Play the colored notes in order as it says on the music sheet. (Go from left to right when reading of the sheet.) The yellow puffle that is hiding will love it, and will come out from hiding.
20. Now give the puffle the picture of the gear. Next give it the bucket of snow. It will construct a replica of the gear. Place the gear into your inventory.
21. Go back to the gadget room at the HQ.
22. Place the gear onto the Test Chamber. Pull the lever and push the snow flake button. Then pull the lever once again. Take out the hardened gear.
23. Open the map, and go to the Snow Forts. Click on the clock at the snow forts to get behind it. Place the gear in the middle, the “spring” on the upper left, and the target on the outside (on top of the pole). Now exit/leave the clock.
24. The construction worker will cheer. You will get a call on your Spy Agent Phone from the polar bear. He says he underestimated you and that destroying the clock was just a distraction for his so called, “Master Plan.”
25. Go back to the HQ and talk to G. Completed/exit the mission and claim your prizes (Metal and Gift.)
You beat the mission!
Video:
Mission 8: Mysterious tremors
1. First, talk to Agent G.
2. Go to the Dock, and talk to Herbert.
3. Pick up the Light next to the Tunnel.
4. Head back to the HQ and talk to Agent G.
5. Go to the Town. Follow the Map Piece.
6. Continue to follow the Map Piece to the Snow Forts.
7. The Map Piece will land in the Penguin with the newspaper. Talk to him.
8. Go to the Pizza Parlor and get a Double Meat Pizza.
9. Give the Penguin with the newspaper the Pizza. Take his newspaper.
10. Go to the Coffee Shop and help clean up the Cookies. Take a Cookie.
11. Go to the Lighthouse and take the Balloons from the Penguin.
12. Take a Barrel with the other Penguin.
13. Take a fishing net at the Lighthouse.
14. Go to the HQ and pick up the Brown Propeller Hat on the Wall around Agent G. Pickup the Hammer on the wall.
15. Give the Puffle at the Town the Hat, and a Cookie.
16. Pick up the Map Piece, and combine it with the other piece.
17. Go to the HQ. Ask Agent G about the Super Helium. Take it.
18. Go to the Sport Shop and get the Tent Nails.
18. Go to the Cave at the dock. Use the Map to get through.
19. Use the Wrench Tool to fix the Pipe which is blocking the door to the Gift Shop.
20. Quickly shake the Soda, and put it under the Gift Shop.
21. Put the Net, Tent Nails, and then Hammer it in.
22. Follow the Cave for the next two entrances.
23. Talk to Herbert by the Boiler.
24. Connect the Paths between the bottom Left and Right parts of the Boiler. This is tricky.
You Beat the Mission!
Video – Coming soon.
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